This frozen wasteland has been uninhabitable for thousands of years. Rumours say that riches and treasure of the ancient Junes are littered within the land. Thankfully Global Warming has finally taken full effect on this allod, and now players level 40 and above can take on the opposite faction (and each other), in a battle for these hidden riches...Of course in order to get to the Melting Isle, you will have to first find how to get there.
How to travel to Melting Isle
Once you are level 40, speak to the Dragon Guide named Spirit of Peace in Gipat who will offer you a quest. This quest invites you to use the Ancient June Ruin to travel to Melting Isle. Go to the Ancient June Ruin (not to far from the Dragon Guide), and you will have the option to travel to Melting Isle.
Once you arrive you can complete the quest given by talking to the Frost Guardian. near where you arrived in Melting Isle. Now that you are on Melting Isle, your thoughts will be "where are my phat loots and riches?"...Well, it wouldn't be so fun if we just handed out the free loot now. would it?
Functions and Features of Melting Isle
The defining feature of Melting Isle is the treasure awaiting players. If there are 10 or more character on Melting Isle between 15:00 and 02:00 GMT, a unique event occurs on the Allods which allows players to hunt Smaller Treasures and Greater Treasures throughout the allod. All the locations, also known as "Thawed Patches" of where these treasure will appear are marked on the map. Naturally Greater Treasures are more rare and hold greater prizes for those who open them. There will be a big announcement 5 minutes before a Greater Treasure appears. With this in mind, and to keep things interesting, it will take some time to open these treasure chest and even then, if a rival attacks you mid way of you opening a chest, it will be interrupted and you will have to try again to open the chest from the thawed patch.
Once you leave your faction's camp, one of the first things you will notice is that your Flag of War is now on. Melting Isle is a Player versus Player zone (PvP) and unless you are a group, any other player -including your own faction- is a potential enemy after the Ancient June Treasures!
There is a special event which begins at 22:00 GMT aptly named Global Warming. During Global Warming, the random treasures which appear over this allods will be replaced by treasures appearing all thawed patches at the same time! The more the merrier! If there's more than 20 players on the Allods a Greater Treasure is guaranteed to spawn. Just make sure that you're the fastest there. Again depending on numbers the Global Warming event will last from 1 minutes to 5 minutes.
Will your friendship survive Melting Isle? Are you ready to fight even your friends in order to get glorious treasure?
Deep within Gipat lies a complex maze that shape shifts on a regular basis. This maze is host to a cruel game for those seeking the mysteries that await inside of the maze. Welcome to the June Catacombs. Who will make it through the labyrinth, and take on the Giant Golem, who sits and waits, defending illustrious treasures that reside in the centre of the June Catacombs. It won't be easy, There are other explorers in there too, and they are not friendly...
How to enter the June Catacombs
First thing you should know is that entry into the June Catacombs will only be open from 19:00 - 19:30 GMT. After this window for entry closes, you will have to wait until the next day. We recommend that you and your party members are no lower than level 40, these mobs will be tough. A group of 6 (the max number that can enter per group) level 42's is highly suggested.
Make you way towards Gipat cave and once you come to the start of the bridge, take a sharp right. This sharp drop is actually a path that leads to the lower bridge and to the entrance to the June Catacombs. On your journey down to the entrance, you will come across many non-aggressive Golems.
When the gate opens at 19:00 GMT you will be required to provide 10 June Tablets (per player). These can only be gained by killing 10 of the Golems that litter the entrance. Moreso, these golems will only drop the June Tablet bewteen 19:00 and 19:30 GMT. The tablet have a 30 min cooldown so you can't farm them for the next day. Alternatively, we will have "Ticket to the June Catacombs" available for players in the Allods Boutique at a later date. This will instantly teleport you to the ruins.
If you are far away from the entrance of the June Catacombs, we will have special June Catacomb Tickets that will teleport you straight into the Catacombs available in the Allods Boutique at a later date.
Once you enter the June Catacombs, you will have 4 hours to complete the labyrinth.
First Circle/Outer Circle
The outer circle is an easy enough, make your way though the maze, taking out the Catacomb keepers and Guardians of the First Circle and collecting their drops such as potions and Tin June Coins. Collect enough Tin June Coins and you can select which section of the Second Circle you will port to (assuming you've found the portal of course).
Second Circle/Centre Circle
This Circle is a little more tricky and contains requirements that are a little more than just trying to find the exit. The first goal here will be to find the June Rechargers which will provide your players with a 2 hour buff that allows your player the ability to use jump pads. Jumps pads are marked by looking like a sun engraved into the ground. Once you completed this first step you will be on your way to take on 2 mean bosses in the shape of Maakh and Aurakh. These 2 bosses are hiding in separate rooms of which there are 4 in the Centre Circle. You'll have to check out all four rooms in order to find them! These bosses will need to be defeated in order to progress to the final circle, and to take on the final boss: The Giant Golem.
Third Circle/Inner Circle
This the final circle and the biggest battle players will take on in the June Catacombs. To take down the Giant Golem will bring players riches and success for all to see.
Features and Tips to help you survive of the June Catacombs
One of the primary features of the June Catacombs, are the walls. The catacombs themselves have a mind of their own...doors that were open will not be closed, doors that were closed will now be open. leaving you lost and confused. Make sure to take note of what coloured door you went through. That Red door that was opened 5 minutes ago may no longer be open.
When you enter into the labyrinth, you will no doubt run into members from your guild and other players from both factions. Be warned, if they are not grouped with you, they can (and may) attack you...regardless of faction. Everyone is looking out for their own interest (treasures to be exact)...be careful.
To help you in this place of never ending danger, power-ups that boost your stats have been placed around each circle. They provide boosts to your health, an increase to your movement speed, invisibility, or a bonus to one of your stats. There are also numerous items dropped from mobs such as June Coins which will help you in your quest to advance to the next circle.
The best rewards are contained in the inner circle and are well guarded. Every time a player finds one of these chests, it will be announced to everyone in the June Catacombs. Look for June caskets too, they will appear in the outer circle of the June Catacombs at random times.
We wish you the best of luck in these new areas. Will you be successful in gaining treasures in the icy wastelands of Melting Isle? Or shall you fall victim to confusion and madness in the June Catacombs?